Head-to-Head: Round 2

July 10th, 2010

Score: 219, Victory

We may or may not have owned the other team. You can tell from our score that both of our robots worked perfectly. Thank goodness create is fully functional again. It has given us quite a few scares. Our bots are very good, but this match we didn’t have the toughest competition. The other team only ran one robot, and it fell over. We can only hope that we continue to hold up as our opponents get more and more challenging. Speaking of next round, I hear we’re playing a team from TJ, one of our rivals and hardest competitors. I’ve been told they are consistently doing very well so we’re all a bit nervous for next round. We’ll see what happens.

Head-to-Head: Round 1

July 10th, 2010

Score: 127, Victory

Let me just tell you, Botguy was as close to the line as he could possibly be without actually touching the line. Curses. Oh well, a win is a win. We also somehow managed to not get all seven ducks on the line and not drop any sponges on oil slicks. We still scored over a hundred though. Win? I think so.

We were actually competing against the team we share a table with. Even though we were competitors, we wished the best for them and they were happy for us when we won. It could be because this is a double elimination tournament so we didn’t knock them out, but I like to think it’s because we’re good sports. Either way, it was a great start.

Seeding: Round 3

July 9th, 2010

Score: 86

Yeah, we had a few issues. Our create bot’s arm decided it wouldn’t actually reach above the platform and instead it would get caught. This caused create to completely malfunction to give us a total of zero points. However our lego bot didn’t fail us and it gave us 86 points all by itself. Way to go lego bot. Apparently, Mary didn’t give enough love to create. She’ll have to try harder next time. Our average was 148, however only the two highest scores from the seeding rounds are actually put into the average that decides seeding, and that number was 179. This brought us to finish seeding in fourth place. Not too shabby, all things considered. Hopefully we’ll fix up any glitches and be ready for head-to-head by the time it rolls around. I haven’t the slightest clue as to whom we’ll be playing against tomorrow, but I’ll keep you guys informed. Keep a look out for a blog about the things we do when we’re not playing with robots because I think you’ll be rather entertained.

Seeding: Round 2

July 9th, 2010

Score: 172

We could still do better, but we could also still do a lot worse. My fingers are crossed for scoring so high next round that we have to step on the hopes and dreams of other teams to get there. Not that I condone unsportsmanlike conduct. I intend to crush them in the most polite and respectful way. However the way things are going, I doubt we’ll crush anyone. That’s okay though. We really just want to our robots to function properly and we’re quite sure that if they do so, we’ll do well. We’ve dropped from first to second I believe. There’s another round though and I’m confident we will be able to bring up our score. I think we’d all really love to get first place in seeding. I was really happy with our success at Regionals and everyone would be ecstatic if we were able to keep it up. We’re convinced that our robots do better when Mary personally wishes them good luck. You’ll be pleased to know Mary has promised to give them all the luck she can give before our next seeding round.

Seeding: Round 1

July 8th, 2010

Score: 186

Not our best score, but not terrible. That was actually our average from stress rehearsal. Comparatively this isn’t too shabby. We’re in first place for the seeding as of now but we’ll see how the other two rounds go. Considering how many problems we’ve been having with the create bot and how devastating they’ve been to our practice scores I don’t think we can complain about a 186. We overshot the green line with Botguy, so I think all in all we did pretty great. I believe Benjin and Tucker are working on hardware and software solutions for this problem. We need to continue tweaking the create bot until we get it right. I think our bot gets to the center platform the fastest, and if we’re not the fastest we’re very close. If we can get create to function properly, I’ve got a feeling (pun intended) that we’re gonna go really far in this tournament. On to round two!