If at First You Don’t Succeed…

…do something else.

That’s the uplifting message that got the software team through a few programming blunders.  After a few trial and errors, the lovely ladies of software were able to successfully make the robot recognize and move toward the green frog game pieces. I took a gander at the program the girls are writing and it appears that parentheses are used quite frequently. Apparently this abundance of parentheses is not excessive, it is critical. The reason I was picked as a blogger and not a programmer is becoming blatantly obvious.

After I was done gawking at the software team, I took a few steps over to the hardware team and gawked some more. However in this case it was less confusing and more visually exciting. The hardware team’s basic task was simple and to the point: build an arm. That much was clear-cut even to a simple minded blogger like myself. As I further inquired upon their assignment, I realized that their work was equally challenging. Granted they don’t have to use any parentheses, but they have to think around the various physical obstacles of the  game board and the limitations of the parts they are given to build with. A glaring similarity between the two teams is that I would be of no use to either of them.

Although I don’t seem to be on the same page as the rest of my team, I have made myself useful. Today I did a wee bit of updating on the homepage. Ten points if anyone can spot it (minus the select few to whom I’ve already pointed it out, you’ve been disqualified.) With the help of Mr. Gras I was also given my own to do list. Due to the fact that said list includes items aside from just blogging, I have inferred that I am indeed an indispensable asset and a multifaceted member of the team. And from that statement you as a reader can infer that there are exciting things to come in the imminent future for the Dead Robot Society.

Can anyone say yum?
Can anyone say yum?

On the whole, we’ve had another highly productive session. The arm, or the “piece of magic” as Liam called it, is quickly on its way to completion. With a little persistence, the software team has the program for identifying a game piece running smoothly. I become more computer savy with each meeting. Mrs. Newcastle has perfected the cooking time for her brownies. Mr. Grasmeder dipped out early, though I can’t imagine why he’d want to spend his Valentine’s Day anywhere but the BotCave.